This should've been the first post, but I was too excited to write about optimizing particles to do that. Hopefully I can be forgiven for this grave transgression.
Someone that has been learning graphics since 2019.
Graphics and graphics accessories. And game dev. Maybe.
My boring life, I sincerely hope.
Graphics programmers mostly. I will probably make many wild assumptions of knowledge in my posts (I know I have already). I will try my best to provide links to resources to learn about the things I speak of. It will also keep me from making BS claims. When I inevitably make some wack claims, feel free to contact me on GitHub and I will rectify them.
I follow only my whims.
With raw HTML and CSS. I use a "generator" written in Python that automatically adds a header and footer to every page to reduce boilerplate. I'm using Visual Studio Code to edit. The site is hosted on GitHub using GitHub pages. If this approach becomes too annoying, I guess I'll have to use a static site generator and get branded with a watermark. That being said, I'm pretty happy with the current situation. The repository for this site can be found here.